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Registered: 09-2012
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X-Men


Cyclops

Resistances: Composure 3D, Fortitude 3D, Reaction 3D, Will 3D

Aptitudes: Aircraft 3D, Athletics 3D, Fighting 3D, Presence 3D, All others 1D

Powers: Optic Blast (5D) Energy Control (Can only be used to attack or parry ranged physical attacks, -1D), Split Attack +1D, Knockdown +2D, Device Limitation (Without his special ruby visor, Cyclops cannot control his optic blast. -1D)

Advantages: None

Disadvantages: None

Notes:

Scott Summers is a mutant. He has the ability to emit a powerful energy from his eyes. This energy is focused by a special visor that allows him to control the release of the energy. He was recruited by Professor X to be the team leader of his X-Men.

Resistances: 8 Aptitudes: 8 Powers: 6 Advantages: 0 Disadvantages: (0) Total: 22
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Re: X-Men


Wolverine

Resistances: Composure 2D, Fortitude 4D, Reaction 3D, Will 2D

Aptitudes: Fighting 3D, Presence 4D (intimidation), Intrusion 3D, All others 1D

Powers: Regeneration 2D, Claws 5D (Touch -1D, Armor Piercing +1D), Super Senses 2D (Heightened Scent, Direction Sense)

Advantages: Longevity, Tolerance

Disadvantages: Disreputable (Publically known Mutant), Enemy (Sabretooth), Vulnerable (Magnetism – Adamantium Skeleton)

Notes:

Before joining the X-men, Logan was a super powered espionage agent known as Weapon X. Wolverine is short-tempered, hard-edged, and thinks nothing of taking drastic steps to get the job done.

Resistances: 7 Aptitudes: 7 Powers: 9 Advantages: 2 Disadvantages: (3) Total: 22
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Re: X-Men


Rogue

Resistances: Composure 2D, Fortitude 2D, Reaction 3D, Will 2D

Aptitudes: Aircraft 3D, All others 1D

Powers: Flight 2D, Armor 3D, Power Steal 5D (limitation, always active -1D, debilitation, will -1D, touch attack only -1D, linked to Mind Control), Invulnerability (Mind Control) 3D, Super Strength 5D, Mind Control 4D (limitation, always active -1D, debilitating, composure -1D, touch attack only -1D, can only be used to read memories -1D, linked to Power Steal)

Linked - balanced power complication. Powers must be used together and cannot be used separately. Both powers will be used at the same time requiring two seperate attack resolutions.

Advantages: Attractive

Disadvantages: Phobia: Loosing her sanity

Notes:

Rogue was born as a mutant. Rogue considers her powers a curse: she involuntarily absorbs the special and unique abilities of anyone she touches. For most of her life, this potentially ability prevented her from making any physical contact with others.
Rogue was adopted by Mystique of the Brotherhood of Evil Mutants and grew up as a villain. After Rogue permanently absorbed Ms. Marvel's psyche and powers, she reformed and turned to the X-Men, fearing for her sanity.

Resistances: 5 Aptitudes: 2 Powers: 15 Advantages: 1 Disadvantages: (1) Total: 22
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kroh Profile
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Re: X-Men


Did you see the ones that were on RPG.net?

---
Fight the Good Fight


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Re: X-Men


I did, but most were built on too many points to be of use in my games. I am trying to keep most of the X-men cost to under 25 pts. Some (like Magneto and Prof X) will be more, but the main adventuring group should be around the same level.
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