Harrigan
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Building Characters
Hi folks.
So to fully get my head around SUPERS!, I'm going to convert some of my old characters and post them here for comments and review unless there are objections.
Let's start with Atlantazon, my bad-tempered cross between Wonder Woman and Aquaman:
https://dl.dropboxusercontent.com/u/887058/PBPShare/Atlantazon%20-%20SUPERS%21.pdf
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5/12/2013, 7:58 am
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Dustland
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Re: Building Characters
Cool, let's take a look at Atlantazon.
First, cool pic!
Resistances: You've only spent 9D so you have 1D left over! Also, that 1D in Composure can be dangerous
Aptitudes: Looks like you've spent 11D, not 9D. Interesting use of Tough Defense on Presence, I guess that's to hedge your bets on the low Composure
Powers: I like how you broke up the powers according to their theme or source, makes it easier to read through.
I believe you'd have an additional 1D to spend on the Trident powers.
I believe your Conch powers come to 6D. Also, if Atlantazon uses the Conch's Summoning power, she's out of the fight immediately (though I guess the Judge could allow the summoned critters to stick around).
Looks cool sir, I'd just be concerned about taking a debilitating complication (Composure( when you only have 1D of Composure
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5/12/2013, 9:54 pm
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Harrigan
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Re: Building Characters
Thanks for taking the time to have a look, Dustland. I too dig the pic -- that's a commission I had drawn many years ago. Here are a couple of others for giggles...
https://dl.dropboxusercontent.com/u/887058/Dragos/Web%20Finals/web_Atlantazon%20Battle.jpg
https://dl.dropboxusercontent.com/u/887058/Dragos/Web%20Finals/web_Atlantazon%20Victory.jpg
https://dl.dropboxusercontent.com/u/887058/Dragos/Web%20Finals/web_Atlantazon.jpg
Resistances: right you are! The 1D in Composure is purposeful -- this woman loses her mind when pushed too far. However, based on some things below, I might bump to 2D.
Aptitudes: Yup, 11D. Duh. The Tough Defense on Presence and 1D in Composure is indeed meant to simulate she's tough to crack, but when she loses it, she loses it.
Powers: Thanks. Have done that since the days of Champions, through SAS, M&M, BASH, etc. Works well. Regarding the dice, jeeze, right you are again. I'm like zero for three here. :P
On the Conch, yeah, I should probably up her Composure to 2D for the complication here alone. Though it *is* meant to be a last-ditch thing. I'm not seeing the point total being different, though -- help me out:
The Conch of Talaethius (5D)
Summoning 10D (Hydropolean Handmaidens; Complications: Device, Uncontrollable, Debilitating (Composure), Delayed Use, Concentration needed, Circumstance ~ Only Near the Ocean)
Wizardry 2D (Scrying Pool to Communicate with Hydropolis; Complication: Device)
Still looks like 5D to me, 4 for Summoning, 1 for Wizardry.
BTW -- I need to separate the wizardry, as it's a separate device from the conch, more of a reflecting pool. But is that how others would build that kind of long-distance communication device?
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5/12/2013, 11:55 pm
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Dustland
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Re: Building Characters
Cool, glad I could help. For some reason everyone, including myself, makes these little dice cost mistakes quite often so don't feel bad.
Regarding the cost on the Conch, I think the difference between your total and mine centers on Wizardry:
1) The first 1D of Wizardry costs 1D, the second costs 2D for a total cost of 3D (all levels of Wizardry past the first cost 2D).
2) The complication gives you 1D to apply to the power, so it'd still cost 2D.
Honestly I think I'd just make up a new power, call it The Scrying Pool, give it some dice and some Disadvantages and call it a day.
Oh, one other thing to note: If your Judge is a by the book kind of person, he/she may have an issue with the number of Complications since technically you're only supposed to have 2 per power, but I don't see anything wrong with how you've done (for what that's worth!).
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5/13/2013, 1:28 am
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Harrigan
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Re: Building Characters
Bit strange that such a simple system hangs people up on getting the costs right...
Bingo about the cost of Wizardry, missed that entirely. That'll teach me to skim. (Honest comment: no, it won't. I missed the bit about the two complication limit as well, though, so I better spend some more time pouring through the PDF.)
Just making a new power is probably a heck of a lot easier. I was trying to live within the framework of the RAW, but that's really not in the spirit of the game -- Simon says so right in the text.
Thanks for the help so far. I'll repost Atlantazon shortly, along with another (and simpler) heroine.
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5/13/2013, 5:28 am
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Dustland
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Re: Building Characters
If it helps, Wizardry is the only power with the funky cost structure. And with regards to the two Complications bit, I didn't realize that for two years I think!
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5/13/2013, 8:56 pm
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